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Lightweight Robot Utility Library
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mp_seq.h
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37 
38 #ifndef AMINO_RX_SCENE_MP_SEQ_H
39 #define AMINO_RX_SCENE_MP_SEQ_H
40 
41 
45 struct aa_rx_sg;
46 
53 struct aa_rx_mp_seq;
54 
58 AA_API struct aa_rx_mp_seq *
59 aa_rx_mp_seq_create();
60 
61 
65 AA_API void
66 aa_rx_mp_seq_destroy( struct aa_rx_mp_seq * );
67 
78 AA_API void
79 aa_rx_mp_seq_append_all( struct aa_rx_mp_seq * mp_seq,
80  const struct aa_rx_sg *sg,
81  size_t n_path, const double *q_all_path );
82 
83 
87 AA_API size_t
88 aa_rx_mp_seq_count( struct aa_rx_mp_seq * mp_seq );
89 
90 
91 AA_API size_t
92 aa_rx_mp_seq_point_count( struct aa_rx_mp_seq * mp_seq );
93 
94 
107 AA_API void
108 aa_rx_mp_seq_elt( struct aa_rx_mp_seq * mp_seq, size_t i,
109  const struct aa_rx_sg **sg_ptr,
110  size_t *n_path_ptr,
111  const double **q_all_path_ptr );
112 
113 
114 AA_API void
115 aa_rx_mp_seq_qref( struct aa_rx_mp_seq * mp_seq, size_t i,
116  const struct aa_rx_sg **sg_ptr,
117  const double **q_all_ptr );
118 
119 #endif /*AMINO_RX_SCENE_MP_SEQ_H */
Opaque type for a scene_graph.
#define AA_API
calling and name mangling convention for functions
Definition: amino.h:95